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Monday, September 12, 2016

Stormcast Eternals... SUCK

...or at least the army I put together for the tournament on the 17th does.

My army was as follows.

Leaders
Lord Relictor (80)

Units
Liberators x 10 (200)
- Warhammer & Shield
Liberators x 10 (200)
- Warhammer & Shield
Prosecutors with Celestial Hammers x 3 (100)
Prosecutors with Celestial Hammers x 3 (100)
Ellyrian Reavers x 5 (160)
Ellyrian Reavers x 5 (160)

Total: 1000/1000

My friends and I got together over the weekend and did a mock tournament with four players and three rounds.  My friends were playing Nurgle Daemons, Sylvaneth and Flesh-Eater Courts.  All of their armies performed well.  Mine was terrible.  It's very likely my build, but I just felt as though I had no fun abilities and couldn't generate any sort of reliable damage.  It just felt like I was going through the motions so that my opponent could win a game.  Not awesome.

So...  this happened.  My local gaming store loves me.


I've put together a new list and picked up the items I'll need to make it work.  There is now a zero percent chance that I'll have a painted army in time for the tournament, but I should be able to have it all assembled and based.  I MIGHT even get some of it primed, but probably not.

The new list should be a lot more fun to play.  Even if I lose every game, at least I'll be casting spells, using Hero abilities and generally taking action.  The Stormcast Eternals were just so...  vanilla.

Here's the new list...

Leaders
Verminlord Corruptor (240)
Plague Furnace (220)

Units
Plague Monks x 20 (140)
- Foetid Blades
Plague Monks x 20 (140)
- Foetid Blades

War Machines
Plagueclaw (180)

Batallions
Congregation of Filth (60)

Total: 980/1000